@startuml
sprite $pool [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000FEDC95100000000000004BFFB4000000000000
0000000000FFFFFFF9100000000007FFFFFF700000000000
0000000000FFFFFFFFE4000000004FFFFFFFF40000000000
0000000000FFFFFFFFFF60000000BFFFFFFFFB0000000000
0000000000FFFFFFFFFFF7000000EFFFFFFFFE0000000000
00000000000125AFFFFFFF700000EFFFFFFFFE0000000000
0000000000000002BFFFFFF70000BFFFFFFFFB0000000000
000000000000000008FFFFFF70004FFFFFFFF30000000000
0000000000000000007FFFFFF80007FFFFFF700000000000
00000000000000000008FFFFFF80004CFFC4000000000000
00000000000000000008FFFFFFF800000000000000000000
0000000000000000008FFFFFFFFF80000000000000000000
000000000000000008FFFFFFFFFFF8000000000000000000
00000000000000008FFFFFFFFFFFFF800000000000000000
0000000000000008FFFFFFFFFFFFFFF80000000000000000
000000000000008FFFFFFFFFFFFFFFFF8000000000000000
00000000000003EFFFFFC621126CFFFFF700000000000000
0000000000000018DFC4000000004CFD8000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000004BEFEC700000029DFFD920000007CEFEA40000000
000014CFFFFFFFE7213AFFFFFFFF93127EFFFFFFFC410000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFA3126EFFFFFFFC5114CFFFFFFFE72139FFFF0000
0000ED920000007CEFEB50000004BEFEC700000029DE0000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000004BEFEC700000029DFFD920000007CEFEB40000000
000014CFFFFFFFE7213AFFFFFFFFA3127EFFFFFFFC410000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFF93127EFFFFFFFC5114CFFFFFFFE72139FFFF0000
0000ED920000007CEFEB50000004BEFEC700000029DE0000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_POOL(_alias) ENTITY(rectangle,black,pool,_alias,MATERIAL POOL)
!define MATERIAL_POOL(_alias, _label) ENTITY(rectangle,black,pool,_label, _alias,MATERIAL POOL)
!define MATERIAL_POOL(_alias, _label, _shape) ENTITY(_shape,black,pool,_label, _alias,MATERIAL POOL)
!define MATERIAL_POOL(_alias, _label, _shape, _color) ENTITY(_shape,_color,pool,_label, _alias,MATERIAL POOL)
skinparam folderBackgroundColor<<MATERIAL POOL>> White
@enduml